Status as of 2010?

Apr 10, 2010 at 10:44 PM

This looks like an interesting project but it hasn't quite taken the world by storm and seems to have stalled. What's the current status? It doesn't look like knighthood is too active either. I'd guess that the code library would need to be updated to keep the game(s) up to date with the latest FB API, but I'm not getting that from anything I see.


Apr 15, 2010 at 6:44 PM
Edited Apr 15, 2010 at 6:45 PM

Knighthood is an old game now so the player base is shrinking. I should add some other examples. :) I can list off a lot of reasons why fbasync hasn't taken the world by storm, but primarily because we haven't spent the time to make it productized. It's just a set of hardcore API's with little-to-no documentation.

We haven't done a release of fbasync in a while, but if you look at the source history we are updating it to include the new API's as we use them in our games. Just grab the latest snapshot. We use it in production. It includes all the dashboard stuff...